Guide: Buildworks Studio
Guide · Building
| Author | Elyon (Discord: .ely0n) |
|---|---|
| Website | buildworks-studio.elyonmods.com |
| For | Knox Buildworks |
| Status | Early beta |
| Account | Optional: Steam or Discord |
| Released | October 2026 |
Buildworks Studio is a blueprint planner for the Knox Buildworks building mod, made by Elyon. It runs in your browser: plan your base with the real tiles across every level, download the blueprint and import it straight into the game. It follows the same rules as the mod, so what you plan is what you can build.
The editor works without an account. Sign in with Steam or Discord to save and share your builds and to browse other players' builds in the library.
What it does
- Plan your base in the browser with the real tiles, across every level.
- Same rules as the mod, so what you plan is what you can build.
- Download your blueprint and import it straight into the game.
- Save, share and browse other players' builds in the library (sign in with Steam or Discord).
- Try the editor without an account.
The blueprint library
The Library holds builds shared by players, ready to download and import. Search it by name or tag, filter by size, levels, packs and materials, and sort by trending, newest or most liked.
Every blueprint has its own page with a preview, its footprint, its levels, the number of pieces, its rooms, the Knox Buildworks packs it uses, and every material it takes.
A blueprint's page: the download button with where the file goes, the details, and what it takes to build.
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Importing a blueprint into the game
- On the blueprint's page, click Download for the game.
- Put the downloaded file in
Zomboid/Lua/KnoxBuildworks/exports. TheZomboidfolder is in your user folder:C:\Users\YourName\Zomboidon Windows,~/Zomboidon Linux. - In game, open Knox Buildworks and click Plans at the top of the catalogue to open Planning Mode.
- On the Plans tab, click Import (under More actions on smaller screens), pick your file and click Import.
- The blueprint appears next to your character. Pick its origin tile to put it in place.
A plan never spends materials. Its ghosts give no collision, storage or protection until you build them, and the server still decides what you may build. The server also limits how many pieces a blueprint may have: if yours is too big, the game tells you the limit.
Bugs and feedback
Buildworks Studio is in early beta. Expect a few bugs, but it is stable enough to use.
- Something broken or looking off? Post it in Bugs for Knox Buildworks on our Discord, or ping .ely0n, ideally with a screenshot.
- Questions about the tool: the Buildworks Studio thread on our Discord.