From Dawn of the Dead Wiki
About ambitions, how to achieve them and rewards.
What are ambitions
Ambitions are challenges that will reward you with special abilities or traits for completing them. They are from Lifestyle Hobbies.
Each ambition is categorized into Type and Group. Two types being Active and Passive. Active ambitions, when pursuing them, you gain the active effect with it. While Passive ambitions, you won't gain the active effect, but progress occurs automatically.
Ambitions are grouped into 6 groups: Athletic, Collectibles, Combat, Creativity, Handiness, and Survival.
When an ambition is completed and set to inactive, the passive effects will stay on for your character. You can freely switch off and on to a completed ambition without any progress reset for that completed ambition.
Ambitions list
Ambitions
| Name
|
Type
|
Group
|
Requirements
|
Effects
|
Blade Master
|
Active
|
Combat
|
- 40,000 experience points [long or short blade] (While active)
|
- Active: +15% bladed weapon damage and swing speed.
- Passive: Bladed weapons take longer to break.
|
Terminator
|
Active
|
Combat
|
- 5,000 kills
- While pursuing: Forced High Exertion till completion or deactivated.
|
- Active: Higher endurance recovery rate, very small chance to ignore damage, stronger fire resistance.
- Passive: Slower bleeding rate.
|
Brushmaster
|
Active
|
Creativity
|
- 15 excellent or higher-quality paintings
|
- Active: New paintings are completed at a much faster rate
- Passive: Can guess an artwork's final quality. Precision depends on completion percentage.
|
El Dorado
|
Active
|
Collectibles
|
- 2 gold bars picked up at least once.
- 200 gold jewellery held in your inventory at least once.
- 300 paper money held in your inventory at least once.
|
- Active: Periodically consumes money and jewellery for increased damage, with rising stress if you lack enough wealth.
- Passive: Small chance to find money on zombies. Affected by Lucky and Unlucky traits. 1
|
Unstoppable
|
Active
|
Survival
|
- 1,000 total injuries
- 200 Scratches
- 100 Lacerations
- 50 Deep Wounds
- 25 Burns
- 10 Fractures
|
- Active: Very small chance to completely heal a single body part once per day, except for knox infection.
- Passive: All injuries heal faster
|
Kentucky Explorer
|
Active
|
Survival
|
|
- Active: Reveals the whole map while active 2
- Passive: Increased chance for zombies to drop maps, including annotated maps.
|
Trailblazer
|
Active
|
Athletic
|
|
- Active: Increased movement speed outdoors.
- Passive: Permanent increase to carry capacity. Adds trait: Outdoorsman.
|
Plush Collector
|
Active
|
Collectibles
|
- 1 Big Spiffo
- 2 Spiffo & Boris The Badger
- 2 Jacques The Beaver & Fluffyfoot The Bunny
- 2 Freddy The Fox & Pancake the Hedgehog
- 2 Moley The Mole & Furbert The Squirrel
|
- Active: A steady trickle of happiness while carrying plushies, increased by variety.
- Passive: Interacting with plushies give a much higher boost to happiness.
|
Master Painter
|
Passive
|
Creativity
|
|
- Active: New paintings have a much higher chance to be masterpieces.
- Passive: New paintings have better quality.
|
Diet of Gods
|
Active
|
Survival
|
- 100 Fulfilling food eaten
|
- Active: Full to Bursting moodle (and bonuses) stays for much longer.
- Passive: Food is more fulfilling.
|
Trivia
- Lucky and Unlucky trait isn't on the server, some ambitions have bonuses/debuffs for these traits.
- Kentucky Explorer is unfortunately a useless ambition for the server due to the active effect, everyone can see the entire map by default. The passive will only drop more maps, which the player will already have the location revealed, but also annotated maps don't spawn on the server.